Category: Chess endgame practice

Chess endgame practice

The best way to learn endgames

All serious chess players know how important a deep endgame understanding for competitive chess is. They also know about a direct correlation between studying endgames and the ELO increase. It does not matter where you play chess, on the official FIDE rated events or on your favorite chess website. If you invest a little bit of your time to understanding these 10 most fundamental chess endgamesyou will see a quick rating improvement.

Rook endgame. The position we will analyze is a highly theoretical one. It is a so-called Salvio position. This chess endgame is very important for chess players of all levelsbut especially for pre-master ones. In this tutorial I will familiarize you with the most common King and Pawn endgames: pawn promotion race, isolated passed pawn, two connected passed pawns, pawn majority 3 vs. King and Pawn endgames are very important since they occur a lot in competitive chess.

In this tutorial we will cover a neat technique that will help you to win chess endgame positions in which it seems to be impossible to make any progress.

Triangulation is applicable in such endgame positions where you would like to lose a tempo, keeping position the same. Triangulation is a pretty simple endgame technique to master, but a very powerful one when used correctly. In this tutorial I will cover the principle of opposition in chess. Opposition occurs when the kings are facing each other either horizontally or vertically.

Practice Drills And Endgame Training On

There should be an odd number of squares separating the kings for an opposition to exist. Making a wrong decision involving an opposition can cost you a game. If you want to win more chess games you should spend more time studying chess fundamentals. The principle of opposition is one of these fundamentals that every player should know. In this tutorial I will discuss in detail how to play a Rook vs.

Bishop Endgame.

chess endgame practice

By reading this lesson you can greatly increase your chances for winning this ending if you play for the Rook and also learning strategy to achieve a draw with a Bishop.We use cookies and comparable technologies to provide certain functions, to improve the user experience and to offer interest-oriented content.

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ChessBase 15 - Mega package. Find the right combination! It was a lazy Sunday afternoon, the worst time in a day and a week to practise chess. I sat in my room with a laptop and chess board determined to beat the post-lunch drowsiness.

I was well aware that anything heavy and tedious, like opening preparation, would immediately put me to sleep. I needed something that was interesting and would force my brain to calculate. I browsed through the collection of my chess books related to endgame studies.

I found one by Dvoretsky and Pervakov, there was also the book of Domination in positions by Ghenrikh Kasparyan.

But my attention was drawn towards a book written by one of my favourite chess authors: GM John Nunn. The book is available from Gambit Publications and on Amazonwhere you can browse through a fair chunk of it.

10 Must Know Endgames Step-by-Step: The Ultimate Endgame Chess Tutorial

Think over the position for few minutes and after you have a good idea about the difficulties that White faces in order to win this position, have look at the answer below. This type of position has occurred many times in over-the-board play, and has usually been mishandled by one side or the other. Kasparian uncovered the secrets of such positions in the s, and this brilliant endgame is so striking that once having seen it, I cannot imagine anyone forgetting the key principle that lies behind White's winning plan.

Normally, the ending of rook and two connected passed pawns vs rook is an easy win, but what makes this position difficult is the passive position of White's rook. If White could transfer it to, say, b5, then the win would involve little more than playing the king over to support the pawns. Therefore Black has to play so as to tie White's rook down on h7.

It is easy to see that White cannot move the rook away when Black's rook is on the h-file, attacking the h5-pawn, but White also cannot move his rook away when Black's rook is on the g-file.

chess endgame practice

This is because Black meets Ra7 with Rg5, when the rook has to go back to h7. When the black rook is on other files, White can activate his rook and win as something like Rf5 could be met with h6 and the g6 pawn is not hanging ; thus Black's rook is confined to the g- and h-files.

White appears to have more freedom, at least as regards his king movements, and at first it seems simple to win by just playing the king to the kingside, dislodging the enemy rook. If Black's rook then moves along the file, White's king can advance, while if it moves along the rank then White's rook is free to be activated.

However, it turns out that if White's king is on g2 then Black can simply play Ra3, the point being that 2. Rb7 Ra5 3. Similarly, when White's king is on h2, 1…Ra3 2. It follows that in order to win, White must dislodge the black rook from g3 and h3 without playing his king onto the g- or h-file.In chess and chess-like games, the endgame or end game or ending is the stage of the game when few pieces are left on the board. The line between middlegame and endgame is often not clear, and may occur gradually or with the quick exchange of a few pairs of pieces.

The endgame, however, tends to have different characteristics from the middlegame, and the players have correspondingly different strategic concerns. In particular, pawns become more important as endgames often revolve around attempting to promote a pawn by advancing it to the eighth rank.

The kingwhich has to be protected in the middlegame owing to the threat of checkmatebecomes a strong piece in the endgame. It can be brought to the center of the board and act as a useful attacking piece.

Compared to chess opening theory, which changes frequently, giving way to middlegame positions that fall in and out of popularity, endgame theory is less subject to change.

Many people have composed endgame studiesendgame positions which are solved by finding a win for White when there is no obvious way to win, or a draw when it seems White must lose. Usually in the endgame, the stronger side the one with more material using the standard piece point count system should try to exchange pieces knightsbishopsrooksand queenswhile avoiding the exchange of pawns. This generally makes it easier to convert a material advantage into a won game.

The defending side should strive for the opposite. An endgame is when there are only a few pieces left. There is no strict criterion for when an endgame begins, and different experts have different opinions Fine With the usual system for chess piece relative valueSpeelman considers that endgames are positions in which each player has thirteen or fewer points in material not counting the king.

Alternatively, an endgame is a position in which the king can be used actively, but there are some famous exceptions to that Speelman :7—8. Minev characterizes endgames as positions having four or fewer pieces other than kings and pawns Minev Some authors consider endgames to be positions without queens e. Fine,while others consider a position to be an endgame when each player has less than a queen plus rook in material. Flear considers an endgame to be where each player has at most one piece other than kings and pawns and positions with more material where each player has at most two pieces to be "Not Quite an Endgame" NQEpronounced "nuckie" Flear :7—8.

Mednis and Crouch address the question of what constitutes an endgame negatively. The game is still in the middlegame if middlegame elements still describe the position.In this post you can find ChessEndgames.

chess endgame practice

We choose puzzles from classical chess endgames, chess studies and practical chess games. Puzzles are updated periodically, new puzzles are added, some of old puzzles may be excluded. If some endgame puzzle if too difficult for you or you just find it not interesting, you can move to next puzzle. We recommend to solve every puzzle. Besides, this is very important for practical play.

King and Pawn

Most importantly, difficult chess puzzles improve you calculation, chess vision and imagination. This is true for endgame puzzles as well. Try to solve every puzzle without moving the pieces. For hard ones that require some calculation, it is highly beneficial to write down what you have calculated. Later you can compare your calculation with the solution. When you finish calculation, move the pieces on the puzzle board.

However, only correct moves are accepted. After you solve one puzzle, next endgame puzzles loads automatically.

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If some solution is not clear to you, try to find that or similar position on our portal. Besides that, we constantly add new and instructive chess endgames analysis.

For instance, you can use main menu to search through categories. In endgame puzzles you have to find the best moves for the side you are playing, that is, the easiest and quickest way to win or the most simple path to a draw.

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Ok Privacy policy.We have linked up the crafty chess engine to our chess board, meaning you can play versus the computer in different situations directly within your browser. You can practice chess endgamess risk free in your browser and see if you can force checkmate or manage a draw. Challenge yourself with our large variety of puzzles in all difficulties.

Looking to perfect some common chess endgames? Look for the endgames marked [EP]or Extra Practicewhich will change starting positions everytime you reload. See if you can win from multiple different starting positions! Useful Manuever NEW! Rook vs Bishop NEW! Centurini's Position NEW! Knight Maneuvering NEW! Force A Draw!

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All of these are draws for white, if you can manage it! Positions from famous games, see how well you can play them! Capablanca-Tartakower, Kasparov-Anand, Why not create your own! Crafty has made over 11 million moves battling our users. Chess Endgame Simulations Want to get better at chess endgames? Famous Endgames Positions from famous games, see how well you can play them!Can you best the monochromatic bishop with your duochromatic rook? Not only can the rook move on both colors, it has more mobility.

Use both attributes to beat the bishop here by attacking on both wings and freezing pawns on squares the bishop cannot defend. Don't fear Black's b-pawn! It bears watching, but it doesn't stop you from making progress. That progress must be made in bits and pieces here. Black will try to sit, but as your king encroaches it won't be possible. Test your rook endgame skills against the very best competition.

Prevent your robotic opponent from achieving what they want in basic rook endings. The kings are the pieces really looking to improve their position Winning rook endgames is like eating your vegetables, routine but vital to being a rounded endgame player. You need to use everything you have. Activate your rook and king and seek to pressure any other weaknesses that you can create.

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Passivity contains the seeds of demise! What is Black's drawing plan here? Try to learn from both sides of the board here. White can press, but Black has strong drawing chances. Start by including your king. White has neither the best rook behind passed pawn nor the worst rook in front of passed pawn scenario. Make steady progress with your king consider heading queenside and pawns and you have chances. Your worstplacedpiece is definitely your rook! Never get your rook stuck in front of a passed pawn.

Activate it and position it behind the passed pawn and you should be able to draw. Look to make simplifications to drawn endgames we have already covered, and keep your rook ever active! Don't let that dastardly engine outplay you in this equal endgame. Try this one until you get the draw five times in a row to be sure of your technique.

A rook behind a passed pawn can be a powerful force, so be careful not to let Black put their rook behind the b-pawn and start pushing it. How's your math?

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Four vs three is much better than three vs two! Here, White can try to make a passed pawn, try to maneuver with the rook on all sides, and try to advance the kingside pawns so as to create weaknesses. Combine all ideas to maximize your chances. The classic minority attack sounds diminutive, but it should be a potent part of your positional arsenal.

Use it to saddle Black with a weakness on the queenside.Mastering the ideas in this drill will help you win many otherwise drawn endgames! You have an extra passed pawn on the queenside, far from the other pawns, and he will likely need to be used, at some point, as a decoy. While your opponent's king must stop that pawn from queening, your king can consume the pawns on the kingside, like a fox in a hen-house.

Here White must learn that even though the number of pawns are equal, not all pawns are created equal! White is better equipped to create a healthy and distant passed pawn, and if he uses his outside passed pawn in conjunction with activating the king, White should be able to gobble up the kingside pawns while Black is worrying about the queenside pawn.

Pawn Endgame: Using The Active King This drill teaches you a great endgame lesson: The more active king can dominate and win an otherwise equal game!

Checkmate with a King and Pawn

Here White needs to force Black's king into a passive position by attacking the queenside. Swapping off pawns at the right time should then open up a route to the other side of the board without allowing Black's king to ever become active.

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Use the force! Or the outside passed pawn! Your pawns cannot always promote on their own, but you can use them as decoys to draw the enemy king into a bad position. How can White set things up so that you capture the c-pawn at the same time as Black captures your a pawn, where you will then be closer to the kingside than your opponent? Ordinarily, you would not want to make your opponent move, but here it's the key to victory!

Note that if either king moves, the moving side will lose their b-pawn and with it, the game. Therefore, whoever runs out of pawn moves on the kingside first will lose. Choose carefully, and you can make sure it will be Black. Are you certain you can draw this entirely equal position against the indefatigable engine? Here are some things you should learn about king and pawn play from playing this out a few times.

chess endgame practice

First, it is important to have your king as far advanced as possible. Second, your pawns are strongest when they are side by side or defending each other. Third, moving your pawns far from each other creates weaknesses, or gaps, that a king can penetrate in order to attack the pawns.

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We know the queen is more powerful than king, but did you know the queenside usually beats the kingside?! The queenside majority is often an advantage because it is more likely to create an outside passed pawn. Despite this, White is still a bit better because of the active king, but you will have to make good use of your own kingside majority here to maintain the advantage. How's your dressage?

You have some advantage here, but the point is to practice playing knight endgames against the computer. It's going to try plenty of tricks so play strong sound chess, activating your king and your knight, and be especially careful about knight forks.

Author: Gardalmaran

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